Adaptive Subdivision at Cesium
In the summer of 2017, I worked as a graphics software intern on the Cesium team at Analytical Graphics Inc. Cesium is an open-source 3D virtual globe engine, and the Cesium Team is doing some very cool work 3D tiling massive photogrammetry models. Check out my blog post on my implementation of adaptive subdivision!
Pixar Animation Studios Internship
Project highlights of the semester I took off from school in Spring 2017 to intern on the Global Technology team for the Pixar Film Coco, which comes out in the Fall.